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Boost Calculation Guide

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Important Effective August 7, 2014
Negative Boost Effects On The Opposite Element Were Removed


Calculating Earnings Summary

Each individual boost is calculated by taking the previous result and multiplying it by 1.2

(gpm x 1.2y)

gpm = dragoncash per minute with no boosts

y = number of positive boosts


When multiplying if there is a decimal in your product round it up the next whole number.

Example: 202.27 would become 203


Number of
Positive Boosts
Multiply The Earning Rate
Without Boosts By
0 1.00
1 1.20
2 1.44
3 1.728
4 2.0736


Calculating Earnings With Positive Element Boosts

Boosts each provide an increase of 20% to the earning rates of dragons of the same element that are housed on the island that the boost is placed on. Depending on the boost and dragon placement, a dragon's earnings rates can be affected in a positive way.

Please refer to the Boosts page, as well as each boost's individual page, for more details.

Boosts do not affect the epic dragons or any of the gemstone dragons at this time.

To calculate the earning rate of a dragon, the player will need to determine how many boosts are affecting that dragon. Then, the player will need to add that amount from his/her dragons' earnings. The effects of one positive boost would be calculated as:

100 + (100*20%) = 120

It is important to note that the effects of boosts are cumulative, meaning that the percentages are calculated in succession.


If a dragon's base earning rate is 100, and was then affected by two positive boosts, the calculation would be:

100 + (100*20%) = 120 ---> 120 + (120*20%) = 144


If a dragon's base earning rate is 100, and was then affected by three positive boosts, the calculation would be:

100 + (100*20%) = 120 ---> 120 + (120*20%) ---> 144 + (144*20%) = 172.8


If a dragon's base earning rate is 100, and was then affected by four positive boosts, the calculation would be:

100 + (100*20%) = 120 ---> 120 + (120*20%) ---> 144 + (144*20%) ---> 172.8 + (172.8*20%) = 207.36


The generic formula to follow is:

The player simply needs to place the appropriate number of positive boosts into the formula for their given situation.

(gpm x 1.2y)

gpm = dragoncash per minute with no boosts

y = number of positive boosts


  • Note, multiplying a number by 1.2 is the same as a positive boost.
  • Note, y is an exponent so if y equals 2 then the gpm would be multiplied by 1.2 x 1.2 or 1.44.


For gpm and y just input the numbers in your situation.


When multiplying if there is a decimal in your product round it up the next whole number.

Example: 202.27 would become 203


Previous Calculating Method With Positive and Negative Boosts


Dragon Earning Rates Tables

The following page has tables of the earning rate per minute each dragon earns without boosts. Use this page to apply your Boost Calculations to:

Dragon Earning Rates


Notes



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Start a Discussion Discussions about Boost Calculation Guide

  • Boost Optimization updated

    6 messages
    • The spreadsheet I created and made public recently can help you optimize your booster placement. Check my profile for the download link :-)
    • paper earns better
  • Earning gems

    7 messages
    • 1per week is the same as 4 per month
    • <div class="quote"> 92.20.135.75 wrote: 1per week is the same as 4 per month </div> No u ear 5 a month innsome months so ...

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