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Magic

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Magic is contributed to the Tines of the Scar to unlock dragons on the Rift Island. The form of the first Rift Dragon released depended on which element (light or dark) the player casts the magic into during the Light Magic and Dark Magic events.

TinesOfTheScar

The amount of magic received for an action decreases as the action is repeated within the same day. 

A player can earn up to approximately 3000 magic in a 24 hour period; the amount of time left before that resets can be seen at the Tines of the Scar.

Up to 7,000 magic can be stored at a time.

Magic can be purchased in the "Treasure" section of the market.

Backflip Studios posted on their DragonVale Facebook page that "the communities effort toward either Light or Dark will become visible on the Tines of the Scar as more and more people contribute. How long this takes to visibly show is up to the community."

As more magic is cast towards an element, the number of markers on the magic gauge on the Tines of the Scar on that particular element's side increases.

What is Magic?

  • Make Your Mark on the Rift Dragon
  • Casting Magic
  • How to Find Magic
  • Rewards for Casting Magic
  • Magic Capacity
  • Magic Ebbs and Flows

Magic is used to power up the Light Vestige and Dark Remnant to turn them into different reward habitats.

Using magic helps build on the Rift Island where the Tines of the Scar, Rift Egg Edifice, Dark Remnant, and Light Vestige are located.

The magic meter can reach 7,000 before it stops storing and some of the magic has to be used to accumulate more magic.

Stored magic can be cast as light magic or dark magic.


Magic Prices

Magic can be purchased for:

Name Amount of Magic Double Magic Weekend Prices
Cast 150 for Light Magic + Upgrade Magic template 150 Magic template 300 £0.79 $0.99 €0.89
Cast 150 for Dark Magic + Upgrade Magic template 150 Magic template 300 £0.79 $0.99 €0.89
Cast 150 for Light Magic Magic template 150 Magic template 300 £0.79 $0.99 €0.89
Cast 150 for Dark Magic Magic template 150 Magic template 300 £0.79 $0.99 €0.89
Cast 500 Light Magic Magic template 500 Magic template 1,000 £2.39 $2.99 €2.69
Cast 500 Dark Magic Magic template 500 Magic template 1,000 £2.39 $2.99 €2.69
Cast 1000 Light Magic Magic template 1,000 Magic template 2,000 £2.99 $4.99 €4.49
Cast 1000 Dark Magic Magic template 1,000 Magic template 2,000 £2.99 $4.99 €4.49
Cast 3000 Dark Magic Magic template 3,000 Magic template 6,000 £6.20 $9.99 €7.41
Trade  Magic Magic template 30 Magic template 60 Gem template 5
  • On November 1, 2013 the "Trade Magic" option in the market changed to no longer be specific for light or dark.

Obtaining Free Magic

For most activities which earn magic, the amount of magic received will decrease by half as the activity is repeated within a period of 24 hours.

Magic Amounts

These amounts reset every 24 hours when the magic in the park resets.


Dragons - Buildings - Collection - Party Hats - Obstacles - Habitats - Gems - Other
Breeding
Time Span Magic
15 secs through 5 hours 1
6 hours through 7 hours 10
8 hours and more 20
Rare 20
Epics 35
Depends on the time span of incubation
Values are the same for all breeding habitats
Feeding Dragons
Level Magic
16 15
17 30
18 60
19 100
20 200
Levels 1-10 result in 3 Magic Collectively
Levels 11-15 result in 16 Magic Collectively


Tutorial

  • Tutorial Part One
  • Tutorial Part Two
  • Tutorial Part Three
  • Tutorial Part Four
  • Tutorial Part Five
  • Tutorial Part Six
  • Tutorial Part Seven
  • Tutorial Part Eight
  • Tutorial Part Nine
  • Tutorial Part Ten
  • Tutorial Part Eleven

Update 2.0 started with a tutorial explaining how magic works.

The process of this tutorial can be viewed in the gallery to the right.

The tutorial takes a few minutes to complete from beginning to end.


Gallery

  • Magic Storage Meter
  • Magic Storage Meter
  • Double Magic Weekend Facebook Notification
  • Double Magic Weekend Facebook Message
  • Double Magic Weekend In-Game Notification
  • Second Double Magic Weekend In-Game Notification
  • Animation when casting magic in Light Magic Event
  • Animation when casting magic in Dark Magic Event

Notes

  • Magic was introduced to DragonVale on October 9, 2013.
  • On October 10, 2013, the maximum storage limit for magic increased from 1,000 magic to 1,500 magic.
  • On October 25, 2013, the maximum storage limit for magic increased from 1,500 magic to 3,000 magic.
  • On November 7, 2013 the maximum storage limit for magic increased from 3,000 magic to 5,000 magic.
  • On November 8, 2013 the maximum storage limit for magic increased from 5,000 magic to 7,000 magic.
  • On October 25, 2013, the maximum limit to cast Magic increased from 3,000 to 4,000.
  • On November 7, 2013, the maximum limit to cast magic increased from 4,000 to 30,000.
  • During each 24 hour period of the event before magic resets it is possible to trade five gems for 30 light magic, and five gems for 30 dark magic.
  • The amount of magic which can be purchased from the market will only be available if there is space for the amount in the magic meter.
    • Example: The option for 1,000 magic is only available if there is 2,000 magic or less in the meter when looking in the market.
  • Magic resets at 00:00:00 (UTC) each day during the Light and the Dark Magic Event.
    • The reset time was changed on November 1, 2013. This may be true only for the "Double Magic Weekend" promotion.
  • On October 26, 2013, Backflip Studios made it possible to collect twice the amount of magic from completing some tasks in the Light and Dark events and doubled the daily capacity of magic. This is a "weekend only" promotion.
  • As of November 15, 2013, magic could no longer be collected from any park activity.
    • The magic Storage Meter was removed.



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